![]() Minimum of 5 years' hands-on UX design experience in PC or console games.Ensure UI complies with Ubisoft's accessibility and other guidelines.Champion UX values within the team and lead by example.Own the full lifecycle of a feature, from conception through development to delivery.Analyze user test reports and translate them into actionable design iterations.Interface with engineering teams to understand potential limitations, but always strive for the highest possible quality of the end-game user experience. ![]() Collaborate effectively with UI Art, UI TA, and other team members to ensure a thorough understanding and adherence to wireframes and documentation.Engage closely with Game Designers to comprehend their design intentions.Collaborate with the development team to create flows, wireframes, interactive and animated prototypes, and other UX documentation using Figma for essential game features.And did you know - Ubisoft Singapore works closely with Ubisoft Chengdu and Ubisoft Philippines as an Armada of three studios! We can't wait to bring exhilarating and unforgettable gameplay experiences to you.įind out more about us on our website: Our other notable achievements include working on every Assassin's Creed game since Assassin's Creed II, and being the innovators of naval gameplay in Assassin's Creed III, Assassin's Creed IV: Black Flag, Assassin's Creed Rogue and Assassin's Creed Origins. We are proud of our expertise in naval technology and very excited to bring a brand new online, naval, open world IP to you – the pirate game Skull and Bones! Ubisoft Singapore opened its doors in July 2008 and is one of the biggest AAA studio in APAC. ![]()
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